About me

Hi, I’m Mikhail Okunev, 4th year PhD candidate in Brown Visual Computing Lab advised by James Tompkin. I’m broadly interested in 3D reconstruction, inverse rendering and dynamic scene representations, especially with a monocular camera.

I joined academia pretty late in life. In the past I had a career as a research/machine learning engineer in Meta Reality Labs, Meta spam detection team, Microsoft Bing and a Silicon Valley startup Instrumental. I’ve been working on a broad range of topics including lighting estimation, foveated rendering, video superresolution, automatic visual anomaly detection, spam & fraud detection, ranking, and etc.

In my free time I enjoy brewing coffee, lifting weights, and playing piano.

Publications

Teaser Time of the Flight of the Gaussians: Fast and Accurate Dynamic Time-of-Flight Radiance Fields
Runfeng Li, Mikhail Okunev, Zixuan Guo, Anh Duong, Christian Richardt, Matthew O'Toole, James Tompkin
tl;dr: We adapt Gaussian splatting for dynamic continuous-wave time-of-flight radiance fields reconstruction and propose two optimization heuristics that address the discrepancy problem between the rendered mean depth and the depth from rendered raw ToF frames, enabling 100x faster training, >100Hz rendering speed, and more accurate depth.
CVPR 2025
[Paper][Project Page]
Teaser DeepFovea: Neural Reconstruction for Foveated Rendering and Video Compression using Learned Statistics of Natural Videos
Anton Kaplanyan, Anton Sochenov, Thomas Leimkühler, Mikhail Okunev, Todd Goodall, Gizem Rufo
tl;dr: We made a foveated rendering system that allows us to render only ~10% of the pixels, while inpainting the rest with a neural network.
SIGGRAPH Asia 2019
[Paper][Project Page]